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Create smooth parallax effects in Unity
This tutorial explains how to create smooth parallax scrolling in Unity to add depth and immersion to 2D environments. #UnityTutorial #Parallax #GameDesign ...
According to a February 9 report by The Verge, Toyota Motor Corporation unveiled a proprietary game engine, Fluorite, ...
An important milestone has been achieved in brain-computer interface (BCI) technology. A new peer-reviewed study published in Nature Biomedical Engineering shows how a high-performance brain-computer ...
This is a Unity 3D package and set of source files that allows the ability to use AMQP within Unity 3D projects. For now the initial support will be solely based around the .NET RabbitMQ client.
A man who hasn’t been able to move or speak for years imagines picking up a cup and filling it with water. In response to the man’s thoughts, a robotic arm mounted on his wheelchair glides forward, ...
Neural interface enables human neurons to output messages and/or control external devices, and is highly promising in enhancing human’s capabilities in sense, action, and cognitive for either ...
Neuralink, Synchron, and Neuracle are expanding clinical trials and trying to zero in on an actual product. Tech companies are always trying out new ways for people to interact with computers—consider ...
Toyota will develop GUI to elevate the in-car experience for customers. Credit: Toyota Motor Corporation/Business Wire. Toyota Motor collaborated with Unity, a platform for creating and managing ...
Game engines in cars are a thing, and so Unity was chosen by Toyota Motor to help it deliver a graphical user interface for Toyota’s next human-machine interface for cars. Toyota’s selection of Unity ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the leading platform to create and grow games and interactive experiences, today announced it has been selected by Toyota Motor Corporation to develop ...
Robbie has been an avid gamer for well over 20 years. During that time, he's watched countless franchises rise and fall. He's a big RPG fan but dabbles in a little bit of everything. Writing about ...
Vincent Arogya is a Contributor for GameRant from India. He brings over a decade of writing experience spanning across a variety of industries, including digital gaming publications. Super Mario Bros ...
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