Starting High on Life 2 begins with picking a difficulty and then jumping right into the prologue. This intro to the sequel ...
Screen Burn is a small developer based in Scotland, and that's also where we find our setting for Silent Hill: Townfall; a sleepy little fishing town called St. Amelia. As you might expect, there's no ...
Alien Isolation 2 made headlines when the sequel was first announced in October 2024. The announcement was part of the 10th anniversary celebration of the first Alien Isolation game, which was ...
Ridley Scott's inimitable 1979 sci-fi thriller, Alien, expertly ratchets up the tension by not having the titular alien show up on screen until roughly an hour into the film. Following in Scott's ...
Mohsen Baqery is a Staff Writer at GameRant based in Turkey. He mainly covers video game news and industry features while occasionally publishing guides and listicles. Mohsen started his journey into ...
The afternoon of 7 August 1996 isn’t a time that sticks in many people’s minds. But if things had worked out differently, it might have been etched into our collective memory. At 1.15pm, US President ...
FX has finally reached a verdict on the future of Alien: Earth following the explosive Season 1 finale. The studio has confirmed that Alien: Earth has been renewed and will move forward with another ...
Niantic is giving its cute AR cartoon companions a voice that will let them guide you around in the real world and point out interesting facts. The feature is being demo’d first in Snap Spectacles.
One thing that makes Alien: Isolation such a uniquely tense experience is that it feels so personal thanks to its protagonist, Amanda Ripley, being the daughter of Ellen Ripley, the beloved hero of ...
Is it the invasion of the genome snatchers? Just in case the idea of aliens walking around in human skin suits wasn’t frightening enough. An outlandish study asserts that aliens might have abducted us ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...