In an unexpected bit of news, Toyota has unveiled a proprietary game engine called Fluorite. Nope, this doesn't mean the company is entering the game development any time soon, but rather, is ...
Toyota introduces Fluorite, a game engine built for in-car screens, focused on 3D interfaces, fast performance, and low hardware demands.
The first of a 3-part series of a Masterclass in Ad Monetization from Igor Lautar CEO and Co-founder Aurion11.
Former DA leader Mbali Ntuli offers a candid insider perspective on John Steenhuisen's departure from the Democratic Alliance leadership, exposing deeper systemic issues within South Africa's main ...
From delivering dynamic perspectives at the Opening Ceremony to supporting Games-time operations, Samsung helps open up the Olympic and Paralympic Games — ...
Toyota has just revealed Flourite, its own game engine. Does this mean we are getting Toyota-licensed video games?
A simple devlog-style breakdown of how to add and control particle effects inside Unity UI for polished menus and interfaces. #UnityTips #Devlog #GameUI ...
Unity is preparing to roll out a new AI tool that can generate playable casual games from simple text prompts. The post Unity will soon let you create casual games using simple text prompts appeared ...
Learn how to use Unity’s tile palette and grid system to build clean, efficient levels for 2D games, perfect for beginners and indie developers. #UnityDev #GameDevelopment #2DGames ...
Google is following last year’s Material 3 Expressive redesign on phones by introducing significantly more blur across Android 17. Based on images of internal builds that we and others have seen, ...
Google appears to be taking inspiration from Apple as it prepares to roll out blur effects across Android 17. The tech giant had earlier introduced subtle blur elements in the notification shade and ...