Abstract: Robots need to predict and react to human motions to navigate through a crowd without collisions. Many existing methods decouple prediction from planning, which does not account for the ...
A software engineer and book author with many years of experience, I have dedicated my career to the art of automation. A software engineer and book author with many years of experience, I have ...
Interactive Brokers (IBKR) is enabling eligible global clients to fund their brokerage accounts using stablecoins, it said on Thursday, The new capability, introduced last month, offers near-instant ...
Researchers have created a new tool, ELAXIR, to improve AI literacy and raise awareness of the ethical challenges of using AI in health care. It comprises a set of physical and digital cards, ...
Abstract: Misleading visualizations pose a significant challenge to accurate data interpretation. While recent research has explored the use of Large Language Models (LLMs) for detecting such ...
A handbook found during a police raid on a compound used by a cyberfraud gang in the Philippines offers detailed instructions in Chinese for conducting scams. A second handbook, seized during another ...
The gaming world appeared ablaze after the Indie Game Awards announced that it was rescinding the top honors awarded to RPG darling Clair Obscur: Expedition 33 due to the use of generative AI during ...
The company says it was only for placeholder textures that were later removed, but a few squeezed past the QA process and made their way to the final game and, as such, the internet. The Indie Game ...
The next phase of the MCU will reportedly borrow a familiar DCU plot point. The MCU is currently in its sixth stage, which will conclude in 2027 with Avengers: Secret Wars. While the official titles ...
In this post, we will show you how to create real-time interactive flowcharts for your code using VS Code CodeVisualizer. CodeVisualizer is a free, open-source Visual Studio Code extension that ...
Children showed high positive affect and low negative affect, with mean screen-use duration across all time points being 17±21 minutes. Momentary well-being in children is linked to screen use, ...